Pulsing Circles

The goal of this week’s p5 sketch is to organize code in an object oriented way.

I decided to alter an old processing sketch of mine and create a canvas full of pulsing circles.

I created a “pulse.js” file separately to house the “Pulse class”, in which the variables (x position, y position, diameter and speed) are declared, and functions of the pulses (display, grow and shrink) are defined.

This made my setup and draw functions in the main sketch simple and clean.


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