Falling Rain

Falling Rain is a sound reactive processing sketch I created using processing’s sound. The particles in the sketch are affected by two different forces—”gravity”, which is mapped to the volume of the audio input; and “wind”, which is a constant force towards the right side of the canvas. Color of the particles changes with the “second()” function.

Below is the sketch accompanied with Jim Perkins’ Chopin Prelude.

 

The free version of OpenProcessing does not support libraries, so I created a version without audio interaction. The only interactive element in the sketch below is that the color changes with mouse position.

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